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Crosslimit · Meet the game

Meet Crosslimit: one more crossing could change everything

Connect cords, protect your fuses and plan your next escape. Discover Patcell’s patch-panel puzzle for iPhone, iPad and Android.

Official Crosslimit artwork with crossing orange and yellow cords and the game title.

The next jack lights up. A clear route waits on the other side. One connection could score beautifully.

But what will it leave behind?

That is the question at the heart of Crosslimit, our patch-panel puzzle about making connections—and living with their consequences. Every cord you add changes the routes available to the next one. A move that looks generous now can become the obstacle you wish you had planned around two turns later.

We built Crosslimit around an easy idea to recognise: lines crossing a panel. Then we gave those crossings a limit. You want to create them, but you also need to know when to stop.

Your next connection starts here.

Crosslimit is available on the App Store for iPhone and iPad, and on Google Play for Android in supported regions. It is free to play with ads and an optional one-time Remove Ads purchase.

One connection. Two consequences.

Each turn, an OUT jack lights up. You choose an IN jack on the opposite side and run a cord between them. When cords cross, they score—but the crossing loads both cords, not just the new arrival.

An ordinary cord seals after two crossings. That earns a payout and turns it into a wall to plan around. Push it through a third crossing and it burns. You begin with three fuses; losing all of them ends the run.

This is where a simple connection becomes a decision. You may see a route that helps one cord reach its second crossing while pushing another cord too far. Before you plug in, follow the whole line. Every intersection has a consequence.

A good score can leave a difficult board

Imagine an ordinary cord already carrying one crossing. Your next route could seal it and collect the reward. That sounds useful—but now trace the paths you might need after that cord becomes a wall.

The decision is about more than immediate points. Can you keep a route open for the next lit jack? Is there another cord you should help first? Would a quieter move give you a better position a moment later?

The panel remembers your choices through its geometry. Each new cord adds another relationship to read. That is the kind of puzzle we wanted to make: one you can understand quickly, with room to keep noticing something new.

Leaving a cord alone is a choice, too

Avoiding crossings entirely will not keep the panel safe. White idle cords need a crossing before their turn counter runs out. Leave one untouched for too long and it dies as a dead line, costing a fuse.

So you are balancing two kinds of pressure: cords that need attention and cords that have already had enough. A tempting scoring route can wait; a neglected cord may not be able to.

As a run continues, cords live longer. That keeps more of them on the panel and reduces the space available for safe connections. The challenge grows through the board you are building, rather than a larger collection of buttons to learn.

Look ahead before you let go

Crosslimit shows the upcoming lit jacks and lets you hold to preview a route before releasing to plug it in. Use that moment to inspect the crossing count and think about the next connection.

Try a small habit on your first run: check the old cords as carefully as the new one. Which will seal? Which might burn? Which still needs its first crossing before the counter expires?

Clean play builds a chain multiplier up to ×3. Keeping the panel under control is part of the score chase, giving careful setup moves a purpose beyond their immediate payout.

A pair of scissors can change your options

When a cord blocks the route you need, the Snip tool can remove it. It is a limited resource, so choosing what to cut matters. Sealing cords earns snips and fuses back as you progress.

That creates another useful question: is this the moment to open the panel, or can you solve the problem with one more careful connection? Sometimes the most interesting move is the one that gives your next idea room to work.

Specials add variety as a run develops: star bonus jacks, blue insulated cords, red priority cords and surges. Blue insulated cords have a higher crossing allowance than ordinary cords, while priority cords need to be sealed before they expire. Learn their differences and the panel offers more than one way to approach a difficult position.

A fresh panel, or a new personal best

Classic gives you a score to chase and a chance to improve how you read the board. The store describes runs of around two to five minutes, making Crosslimit a compact puzzle to return to when you have a little time to think.

The Daily challenge gives everyone the same panel for the day. The starting challenge is shared; the routes you choose are your own. Compare decisions with a friend, or simply see how far you can take today’s setup.

There are 15 missions and five panel themes to unlock, so a session can have a smaller goal alongside a higher score. Optional leaderboards use Game Center on Apple devices and Google Play Games on Android.

Make your first connection

Crosslimit brings a different character to Patcell’s game collection: a tactile panel, bold cords and a rule that turns geometry into a series of small decisions. If you enjoy planning a few moves ahead and seeing a simple system become more intricate, this is a panel worth exploring.

The game is free to play with advertising. A one-time Remove Ads purchase is available and can be restored; check your store for the current local price.

Find the lit jack. Preview a route. Look at what it crosses.

Then ask the question that matters: where will the next cord go?

Explore Patcell’s game collection, visit Crosslimit support or read the privacy policy. Images in this introduction are official Crosslimit store artwork and screenshots supplied by Patcell.

Your next move starts here

Play Crosslimit

Every crossing counts. Every cord changes the next move.

Free to play · Ads & optional purchases
Official store downloads · Available in supported regions